FORT INDIANTOWN GAP

Virtual Training

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Ft Indiantown Gap Training Opportunities Virtual Training

 

Home to one of the most comprehensive and largest virtual training sites in the Army, Fort Indiantown Gap’s Digital Training Campus, located in Area 5, serves as the central location for all simulators and simulation-based training devices. Advantages to using devices as a stand-alone trainer or in conjunction with our training areas include the ability to cut down or eliminate logistical constraints and a nearly infinite number of times a scenario can be repeated. For more information on our virtual training opportunities, call one of the virtual training professionals at 717-861-9775.

Aviation Combined Arms Tactical Trainer (AVCATT)

AVCATT is a mobile, transportable, multistation virtual simulation device designed to support unit collective and combined arms training. AVCATT provides six two-man cockpits that are reconfigurable to any combination of attack, reconnaissance, lift and cargo helicopters. AVCATT is a mobile system that provides training for aircrews deploying in support of overseas contingency operations. AVCATT is interoperable with a variety of simulators, including the Close Combat Tactical Trainer and the Battle Command Training Center.

Call for Fire Trainer (CFFT)

The CFFT provides simulated battlefield scenarios for the training of field artillery forward observer tasks and close air support with attack helicopters and naval gunfire. The CFFT consists of stadium seating with synched computers and can hold up to 30 students. The trainer is able to simulate artillery, naval gunfire, close air support and mortar fires on a variety of stationary and moving targets.

Many units use this trainer for munitions effects, terrain scenes, moving targets and target scenarios that are not practical in garrison or training areas and prior to conducting live fire on the ranges or training corridor. For more information on artillery and close air support ranges, please see the section on Ranges.

Close Combat Tactical Trainer (CCTT)

The CCTT supports maneuver training of armor, mechanized infantry, cavalry, transportation and reconnaissance units from platoon through company level and is able, with prior coordination, to train at the battalion level. The system provides simulated gunnery ranges for both M1/M2 crews. The primary training audience operates from both full-crew simulators and mock-up or real command posts. Simulators have sufficient fidelity for individuals and crews to accomplish their collective missions. Simulators replicate the Abrams and Bradley fighting vehicles.

The system is equipped with the latest Force XXI Battle Command Brigade and Below (FBCB2) in support of training the digital force. This ensures effective simulation within a combined arms training environment that encompasses daylight, night, multiple weather conditions and multiple terrain options (desert, urban, wooded and mountainous).

CCTT is interoperable with the AVCATT and the Mission Training Complex (MTC). This is a portable device and can be used at locations other than FTIG.

Engagement Skills Trainer (EST)

The EST is designed to simulate small-arms firing. Soldiers manipulate and fire demilled and reconfigured weapons at a wall-sized screen that is able to project a variety of scenes and scenarios. The EST 2000 is the only small-arms training system validated by the U.S. Army Infantry School. It provides initial and sustainment marksmanship training, static unit collective gunnery and tactical training, and shoot/don’t shoot training. The EST 2000 can train up to 10 Soldiers simultaneously, depending on the type of training.

Many units use the EST for initial marksmanship training prior to using one of the live ranges in order to save resources. For more information on Fort Indiantown Gap’s ranges, please see the section on Ranges.

Dismounted SoldierTraining System (DSTS)

The DSTS is a fully immersive virtual trainer focused on individual Soldier and squad-level training that combines gaming technology in a virtual, 360-degree training environment using untethered weapons. The DSTS is a stand-alone, virtual-reality simulator and consists of nine untethered manned modules, one exercise control/After Action Review workstation and one SAF workstation. Each manned module contains a head-mounted display, replica weapon, sensor system and a wearable computer pack. These networked systems provide an immersive training environment for individual Soldiers and squad members. DSTS can teach a multitude of individual Soldier tasks as well as collective tasks at the squad level. Soldiers can go from training in a virtual garrison environment on an Individual Weapons Qualification (IWQ) range to conducting Battle Drill 6 on a virtual Taliban compound in the mountains of Afghanistan. Additionally, squads are able to exercise their squad Standard Operating Procedures; Tactics, Techniques and Procedures (TTPs); and Troop Leading Procedures, as well as exercise and refine their communication skills. The level of complexity of each training session is completely up to the unit commander’s imagination.

Deployed Digital Training Campus (DDTC)

The DDTC is used to conduct training for deployed Soldiers on location. The DDTC gives units and Soldiers access to Web-based, collaborative, simulations-based training and video tele-training. An example of DDTC system procurement contains four units consisting of 20 laptop computers with VTT capability per system. The system links with computer networks by using the network control center’s 30-foot satellite antenna with satellite linkage to a mobile dish Video Satellite (VSAT). The DDTC allows the Army to broadcast Distance Learning Site (DLS) training to multiple units in multiple locations at the same time from one instructional platform.

HMMWV Egress Assistance Trainer (HEAT)

The HEAT is intended to provide training to Soldiers on the effects of rollover and to conduct drills that will provide the skills to react properly during a rollover and egress situation in an up-armored High-Mobility Multi-Wheeled Vehicle (HMMWV). The HEAT also trains Soldiers on the critical rollover angles of up-armored HMMWVs and non-up-armored HMMWVs. It is also capable of training for dry land and water rollovers.

The simulator is a modified HMMWV mounted on a platform, allowing the HMMWV to be rotated a full 360 degrees. The device reinforces the importance of seat positioning and wearing seatbelts, demonstrating the feeling of being disoriented and the actual effort required to execute rollover procedures. The trainer allows individuals and crews to rehearse and physically execute the necessary steps required to survive a vehicle rollover, without requiring the use of an actual vehicle.

Operator Driver Simulator (ODS)

The ODS trains Soldiers to safely drive vehicles in the Army inventory, including the M-939 5-ton truck, Family of Medium Tactical Vehicles (FMTV), M-1074 PLS Truck, M-915 Truck, Heavy Expanded Mobility Tactical Truck (HEMTT) and M-911 Heavy Equipment Transporter (HET) with trailers.

The simulator consists of a cab configured with steering wheel, pedals and dashboard controls of the vehicle being simulated. The operator drives the vehicle while looking at a 180-degree screen. The simulator provides realistic feedback to the driver through sensory means, such as the vibrations of the cab or steering wheel in addition to the image on the screen. The ODS is able to model a variety of weather effects and driving conditions in most foreign areas of operations, including Afghanistan and Iraq. This is a portable device and can be used at locations other than FTIG.

Many units conduct training on this device alone or in conjunction with a driver certification course or master driver course. Following the training on the ODS, units conduct their driver training throughout the corridor. Please see the Training and Maneuver Corridor section for more details.

Shadow Crew Trainer (SCT)

The SCT is a mission simulator that provides platoon-level sustainment training for the lightweight, rapidly deployable, short-range airborne reconnaissance system that gives the battlefield commander a day/night multisensory intelligence collection system. The SCT provides training positions for the air vehicle operator, payload operator, launch and recovery crew, staff/leader station, instructor/operator station and interactive multimedia instruction.

Units use this trainer as a stand-alone device or in conjunction with our Unmanned Aircraft System (UAS) Facility. For more information, please see the section on Fixed Training Sites.

Stryker Mobile Gun System Advanced Gunnery Training System (MGS-AGTS)

The MGS-AGTS is a gunnery training simulator for vehicle commander/gunner teams for the Stryker MGS vehicle. It features a high-fidelity crew compartment replicating the vehicle’s turret and fire control system in both physical and functional aspects. The MGS-AGTS presents the vehicle commander and gunner with a full range of simulated engagement situations. This system is capable of networking to provide section, platoon and company collective gunnery training. AAR capability is provided for exercise management.

Virtual Battlespace 3 (VBS3)

VBS3 is a fully interactive gaming system providing high-definition training and a premium synthetic environment suitable for a wide range of military training and experimentation for up to 45 personnel. The personnel training utilizes laptops and off-the-shelf technology networked to create the element size required.

VBS3 incorporates a high-fidelity virtual environment, scenario and mission editors, after-action review and a powerful development suite. Soldiers move in a shared, immersive, first-person environment that supports mounted and dismounted operations.

The system provides both ground and air vehicles, small-arms and vehicle-mounted weapons, communications and interactive opposing forces of the contemporary operational environment, including improvised explosive devices.

War fighters learn to anticipate and respond to tactical situations by practicing existing and developing tactics, techniques and procedures. Trainers and leaders use VBS3 to rehearse tactical missions and conduct after-action reviews of training sessions with easy-to-use authoring tools integrated in the simulation.

Virtual Combat Operations Trainer (VCOT)

The VCOT provides realistic training for combat convoys through the streets of Baghdad, the National Training Center or the Fort Knox MOUNT site. The VCOT consists of four paired driver and gunner crew stations and a vehicle commander’s station that are synched to provide a realistic convoy training environment. Each driver’s station comes with controls for steering, transmission gear selection, brake and accelerator pedals, and parking brake. The driver’s station provides a view of the virtual battlefield using flat-panel displays. Each gunner station consists of a ring-mounted, .50-caliber, heavy barrel machine gun. The gunner views the battlefield through a 360-degree, helmet-mounted display. The VCOT ensures that Soldiers are trained to anticipate ambushes and other insurgent actions from all possible directions by allowing the crew to observe, maneuver and fire their weapons through a full 360-degree range. A complete AAR facility is available on-site. This is a portable device and can be used at locations other than FTIG.

Units conduct training on this device alone or as a train-up to our IED-D Home Station Training Lane. Please see the section on Urban and Collective Sites for more details.

Common Driver Trainer (CDT)

The CDT trains Soldiers to operate vehicles in the Stryker family and on a variety of MRAP configurations. The CDT is composed of a simulated vehicle cab mounted on a motion platform and an instructor/operator station. The instructor is capable of selecting a visual scene, viewing the scene, introducing malfunctions and emergency control situations, monitoring each Soldier’s performance and providing recorded AAR feedback.

Many units conduct training on this device alone or in conjunction with a driver certification course or master driver course. Following the training on the ODS, units conduct their driver training throughout the corridor. Please see the Training and Maneuver Corridor section for more details.

Mine Resistance Ambush Protected Egress Trainer (MRAP MET)

The MRAP MET is a training system designed to support egress training and provide vehicle crew members the confidence needed to safely egress from vehicles in the event of a rollover. The MRAP MET also trains Soldiers on the critical rollover angles of various versions of the MRAP. It is also capable of training for dry land and water rollovers. The simulator is a modified vehicle mounted on a platform, allowing for a full 360-degree rotation. All MRAP MET system vehicle variants consist of a simulated vehicle cab, Instructor/Operator Station (IOS), visual monitoring system and two-way speaker system. The instructor is capable of conducting crew training, introducing malfunctions and emergency egress situations, monitoring each trainee’s performance and providing AAR feedback.

Constructive Training — Mission Training Complex

The MTC, Fort Indiantown Gap supports the Army National Guard’s Mission Command Training Support Program (MCTSP). We focus primarily on training the battalion and brigade staff in the art and science of mission command by teaching the Military Decision Making Process (MDMP) and the appropriate Mission Command Systems (MCS). Our tactical and technical experts support the overall objective of improving combat readiness for the Army National Guard.

The program is comprised of individual, staff and collective training in order to meet the rigorous demands of today’s digital warriors. The MTC provides a wide range of support utilizing a team concept such as Doctrinal Support Services Support Teams (DSS-ST), Doctrinal Training Team Support Teams (DTT-ST), the Mission Command Systems Support Team (MCS-ST), the Entity Resolution Federation Support Team (ERF-ST) and the Training Aids Devices Support Service Team (TADSS-ST).

DSS Support Teams assist units in planning and executing battle staff exercises, situational training exercises and field training exercises, and digital (MCS-supported) CPXs. The senior training adviser on each team will provide tactical expertise, exercise design, exercise control and technical support to ARNG units, which will enable unit commanders to successfully conduct battle staff training, field training exercises, and company-level proficiency events at home-station and other regional training sites within live, virtual and constructive gaming (LVC-G) environments.

DTT trainers instruct, coach and mentor battalion and brigade commanders and their staffs in current and emerging doctrine and MDMP. In coordination with the battalion and brigade commander, our experienced trainers assist the commander in all stages of the training rotation: CDC, STAFFEX/CPX constructive/simulation-supported or MSEL-driven exercises, and Final Exercise Report. They share observations, insights and TTPs by building relationships with unit personnel that promote an ongoing professional dialogue.

The MCS-ST will provide instruction of MCS to specific units and activities as required via a Mobile Training Team (MTT) or on-site at MTC-FTIG. The team of experts provides commanders with leader and operator training to assist integration of digital command and control systems as well as over-the-shoulder support for integrated staff exercises.

The ERF team provides technical personnel to acquire, install, operate, integrate, and troubleshoot communication and training exercises using the ERF suite. The MTC has the Joint Land Component Constructive Training Capability-Entity Resolution Federation (JLCCTC-ERF), which is a federation of constructive High Level Architecture and other state-of-the-art technology that collectively stimulates and simulates military operations. It uses information produced by the simulations to stimulate Mission Command Systems: CPOF, FBCB2/JCR, AFATDS, DCGS-A, BCS3 and TAIS. The ERF team also has the ability to integrate other virtual simulators and devices.

The TADSS team provides technical personnel to acquire, install, operate, integrate, and troubleshoot communication and training exercises using Low Overhead Drivers (LOD). The TADSS team also works with ARNG units going through Mission Command Unit Set Fielding and Staff Integration events II and III. LODs are systems that can be used to stimulate constructive training and reduce the amount of role players involved operating the battlefield simulators. Each system has specific advantages and disadvantages based on the training objectives and training tasks. The expertise for use of these systems is available through the TADSS.

MCST — Mission Command Staff Trainer is a stand-alone software training tool used to train staff officers and operators to operate Mission Command Systems (MCS) during pre-deployment training. It utilizes real ground force data and allows users to send various tactical messages on MCS as well as Situational Awareness (SA) data to the Common Operational Picture (COP) using a built-in, lightweight mapping tool. It normally requires two support persons with specialized simulation-software technical skills and select controller/role players to manipulate battle space at the company level and higher.

ALOTT — ALOTT focuses on the crawl-walk level of MDMP processes model decisive action operation to provide simulation-supported TEMO crawl-walk functionality centered on training events. It normally requires two support persons with specialized simulation-software technical skills to run ALOTT. No more than three controller/role players are needed to manipulate battle space. ALOTT does not currently have a certificate of net worthiness (CON) from the Army, so all MCS systems and servers must be provided by the supporting MTC.

 

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